![]() The letter ends with your parents telling you that ‘none of this is your fault’ and that they will ‘find a solution’… The note is for your brother, telling him to ensure his sister (you) drinks her potion once a day – refusing to do this will supposedly lead to you becoming unstable and ‘losing control’. Another mystery is presented to you within the ‘birthday room’ via a note which was pinned on the wall from your ‘daddy’. Just who are these Chaos Servants and why are they wandering the mansion in search of blood? That’s but one of the mysteries which you’ll uncover as you play the game. I’ve played a few games similar to this in the past so I thought it would be fun to see how this spooky indie title compares to them. I’d not heard of the game before we were offered it for review, but the interesting visual design and promise of ‘no jump scares’ had me intrigued. It seems that Clea was the first time the developer branched away from the Visual Novel genre, with the sequel (Clea 2) planned for release next year – there’s even a demo for it on Steam right now. Recently I’ve played through the interactive narrative horror titles Man of Medan and Little Hope, which rely on jump scares and horrific imagery to scare the pants off you, but today I’m taking a look at Clea, a stealth-based horror game which has no jump scares, only survival.Ĭlea is developed by InvertMouse, a developer who has released a number of Visuals Novels on Steam previously. I admit that you’ll rarely find me playing spooky games, especially those with tense moments or comprised of many jump scares, but every now and again I’ll dabble in the horror genre if a game looks interesting and not too stressful.
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